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Unlike previous games in the Warcraft series, World of Warcraft is a MMORPG, not a real-time strategy game. There are some similarities with previous games in the series, including the use of the same setting of the world of Azeroth as well as following a similar art direction.[12] As with other MMORPGs, players control a character avatar within a game world, exploring the landscape, fighting monsters, completing quests and interacting with NPCs or other players. In common with many other MMORPGs, World of Warcraft requires the player to pay for a subscription, either by buying game cards for a pre-selected amount of playing time from a retailer, or by using a credit or debit card to pay on a regular basis.[12]
In order to enter the game, the player must select a realm or server to play on. Each realm acts as an individual copy of the game world, and falls into one of four different categories depending on the rules that realm uses. Realms can be classed as Player versus player (PvP) where open combat between other players is allowed, or Player versus environment (PvE) where the focus is mainly on defeating monsters and completing quests. Roleplay variants of each of these are also available. On a PvP or RP-PvP server a player may create characters belonging to only one faction, either Horde or Alliance, but not both. Realms are also categorized by language, with in-game support in the language available.[13] Players can move established characters between realms for a fee.[14]
Once a realm has been selected, the player can either select one of their previously made characters to play or create a new one. Following on from the storyline in the previous games in the Warcraft series, players can choose their character to be a member of either the opposing factions of the Alliance or Horde. Only characters from the same faction can communicate, group with and trade with each other. From there a player selects which race, such as Orcs or Trolls for the Horde or Humans or Dwarves for the Alliance.[15] Players also select which class they wish their character to be, with choices such as mages, warriors and priests available.[16] Some classes are limited to particular races. Players can further customize their characters as they play—as characters become more developed, they gain talents, allowing the player to improve the abilities of that character.[17] Professions such as tailoring, blacksmithing, mining, cooking and first aid can also be learned by characters.[18] While a character can be played on its own, players can also group up with others in order to tackle more challenging content. In this way, character classes are used in specific roles within a group.[19] Players can also team up their characters with others to form guilds, allowing characters in the same guild unified communications and a shared guild name and identity.
About the Author:
http://www.worldwarcraftgold.org is a MMORPG, not a real-time strategy game. There are some similarities with previous games in the series, including the use of the same setting of the world of Azeroth as well as following a similar art direction. Courtesy of: http://spin2submit.co.za
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